![]() Removed dependency on AcridRegenFix because I felt it was making Acrid too tanky.Ravenous Bite cooldown reduction on kill increased 1s -> 2s.Regenerative damage bonus reduced 15% -> 10%.Ravenous Bite cooldown reduction description now matches the config setting.If you have any other mods that apply blight, go to the config and set the duration back to 5s, since this mod increases the duration by multiplying it whenever the game tries to apply Blight. Blight duration increased 5s -> 10s, since 5s makes it near impossible to stack against crowds (and makes Epidemic pretty useless as a result).Place Savage_Acrid.dll in /Risk of Rain 2/BepInEx/plugins/ Changelog This skill is now Regenerative, and benefits from the aforementioned Regenerative changes.This skill now slams airborne enemies downwards with great force.Reduces all cooldowns by 2s and heals an additional 5% of your max HP on kill.Regenerative attacks now refresh the duration of all Poison/Blight stacks on an enemy.Regenerative attacks now deal +10% TOTAL damage for each stack of Blight + Poison on an enemy.Acrid's M1 hitbox is bigger and more reliable.Blight now refreshes its timer when new stacks are added.These buffs are designed to reward stacking Blight, while not doing much for Poison. REX and the items Little Disciple and Topaz Brooch were revealed in the IGN stream on June 12, 2019.The goal of this mod is to make the Blight Melee Acrid playstyle more viable.REX's healing abilities pair well with Rejuvenation Rack and N'Kuhana's Opinion.This allows it to lock down enemies at any distance, and either save allies or prepare for a seed bomb from far away. Tangling Growth will fire in a straight line with infinite range, and will float in the air if it lands on an airborne enemy.Tangling Growth will continue to drain health from enemies even after they die, killing affected enemies won't reduce regeneration. ![]()
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